The JInput Project hosts an implementation of an API for game controller
                     discovery and polled input.  It is part of a suite of open-source technologies
                      initiated by the Game Technology Group at Sun Microsystems with intention of
                      making the development of high performance games in Java a reality.
                    The API itself is pure Java and presents a platform-neutral
		      completely portable model of controller discovery and polling.
                      It can handle arbitrary controllers and returns both human and
                      machine understandable descriptions of the inputs available.
                    The implementation hosted here also includes plug-ins to allow
                     the API to adapt to various specific platforms.  These plug-ins
                     often contain a native code portion to interface to the host system.